Captain Kekja smiled
as he watched his men die around him. ‘Noble warriors all’
he thought as they tried in vain to keep the weapons powered and the ship
fighting. He himself blead from a gash in his leg left by a piece of the
navigation console that had exploded. “Take power from deck 8 and
transfer it to the forward disruptors!” he barked and the destroyer
closed with their target. Already they had scored several minor hits on
the powerful defense station, but the ship had paid a hefty toll for just
those few scratches.
Kekja held his final
maneuver even as the ship shuddered from another hit. The port warp engine
had been destroyer. Precious power leaked into space. There would be no
“Hull breach on Deck 2 and 3…heavy casualties”
reported the communication officer, one of the few without a wound of
Phaser lanced out at the destroyer. More warriors were dead.
Yet still he the captain held. “Wait…” he ordered. ‘Just
a few more seconds…’
“NOW!” The ship shuddered and groaned as it
spun around 180 degrees. The internal dampeners were already strained
and the crew was buffeted as the ship pivoted. “FIRE!” Kekja
ordered. At near point blank range the destroyer fired its last gasp.
The torpedo rocketed across the void as a single beam of energy struck
the space stations shields. It was just enough. The communication antenna
crumpled under the combined damage.
“Signal the fleet – QUICKLY!” But the
message was already on it’s way. Kekja’s crew new their jobs;
knew the importance of this mission. Kekja nodded even as he watched the
stations defenses reach towards his ship. “Noble warriors”
he thought as the last of his men died.
Lay out one Star Trek Combat Simulator map-sheet in the configuration
shown. This represents the area of space where the conflict takes place.
Use the Graduate Starship Tactics Course rules in this scenario.
The Defending force consists of:
Type 1 Invictus Defense Outpost (Defense Outpost 89)
The Defending force deploys in the center of the map.
The Attacking force consists of:
Heavy Destroyer (IKV K'tukas)
The attacking force enter from the left edge if the map. The attacking
for may enter cloaked.
The attacking force wins a major victory if they can cause 10 points of
superstructure damage to the R-1 station or can score a successful Sensor
or Bridge hit. The attacking force wins a minor victory if they cause
5 or less poinst of damage to the R-1. The attacking force may use any
tactic to inflict the necessary damage including self destruct or ramming.
The Defending force wins a major victory by disabling or destroying the
attacking force before they meet their victory conditions.
If the attacking force can meet its objectives, they may attempt to warp
out of the combat area. Campaign warp escape rules apply.
The scenario ends on turn 12 due to massive Federation re-enforcements.