Kurand looked up from
the planning table to see K'tek staring through the battleship’s
portal at the stars beyond. He was a realist, as much as his commander.
The numbers didn’t lie. The lines on the map hadn’t moved.
And in all truth, Kurand knew that they wouldn’t.
“There’s no way to secure ANY of these worlds!
Not with our remaining forces. We’d have to transfer nearly 150
ships from the Romulan boarder…or twice that many from the Kinshaya
frontier.” Kurand shook his head in frustration, anger starting
to build. Yet K’tek simply laughed mildly.
“No, old friend. We haven’t had that opportunity
for some time now,” commented K’tek, never turning from the
stars outside. “Reinforcements were already sent. This campaign
was lost over a month ago.” Finally, K’tek turned from the
window with a sly smile across his face.
Kurand stared at his friend in puzzlement and wonder. “Why?
All glory aside, what’s the point? Only a fool fights in a burning
house…wait…you’re thinking of a second campaign!”
Now it was Kurand’s turn to smile.
“Even if we lose the remainder of our ships, we can
rebuild and re-man the boarder in less than a year. It will take the Federation
three times that long to replace their losses.” K’tek began
to nod as Kurand’s eyes grew wide with understanding. “Yes…even
if you and I die in glorious battle today, we’ve still won a victory
for the Empire! The perfect campaign.”
“So every enemy ship we destroy…brilliant! Absolutely
brilliant! Remind me never to try and kill you. I don’t think I’d
live long enough to enjoy your seat.” Kurand’s smile became
as friendly as a Klingon smile gets.
“No, old friend…you wouldn’t!” K’tek
and Kurand roared with laughter. The bridge interrupted their friendly
resupply operation. They report they are under attack!"
"Look like we
may lose some of those ships sooner than I anticipated," mused K'tek.
Lay out one Star Trek Combat Simulator map-sheet in the configuration
shown. This represents the area of space where the conflict takes place.
Use the Graduate Starship Tactics Course rules in this scenario.
The Defending force consists of:
Frigate (IKV Darkness)
Frigate (IKV Wings of Infinity)
Frigate (IKV Inharmonious)
Escort (IKV Omen, IKV Nightmare)
Escort (IKV Burning Heart)
Freighter (IKV Giver of Provision)
Freighter (IKV Warriors Scabbard)
Tender (IKV Blade Sharpener)
6 Klingon Containers
The Defending force deploys in the center of the map all within 3 hexes
of each other.
The Attacking force consists of:
Mk I Destroyer (USS Karlshalen)
Mk I Fast Destroyer (USS Huston)
Mk I Light Destroyer (USS Firefox)
The attacking force enter from any map edge.
The attacking force wins a major victory if they destroy one or more Klingon
capital ships (L-9's or the L-50) The attacking force wins a victory if
they destroy any of the cargo containers, freighters or the repair tender.
The attacking wins a minor victory if they destroy any escorts. The attacking
force suffers a major defeat if they loose any of their force..
The crews of the Klingon capital ships (L-9's and the L-50) are currently
aboard the cargo containers while repairs are being conducted. The L-9e
Wings of Infinity may take no action during turn 1 and 2. The L-9f Darkness may take no action during Turn 1. The L-50a Inharmonous may only raise
shields during Turn 1. Damage to these vessels will not effect the re-boarding
process. Ignore transporter hits. Once fully crewed, the Klingon capital
ships may engage in combat.
Attackers and defenders may escape by warping from the field of battle.
Campaign warp escape rules apply. The G-5 may attempt to escape with the
cargo containers. It will take 1 turn per cargo container to attach each
container before warp.
The scenario ends on turn 12 due to massive Klingon re-enforcements.